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Results: 1 through 35 of 35 (0.413 secs)
You searched for: mediatype:movies AND collection:gamevideos AND subject:"Virtual Worlds"
[movies]VWTimeline: SW City project in Active Worlds by Christopher Walker (2006) - Christopher Walker, South World Productions
VWTimeline: SW City in Active Worlds by Christopher Walker (2006)
Keywords: virtual worlds; avatars
Downloads: 776
[movies]Virtual Worlds Timeline: Images from the Moon project, Active Worlds-1999 - Bruce Damer, Daphne, Benjamin Britton/CERHAS/University of Cincinnati
Virtual Worlds Timeline: Images from the Moon project, Active Worlds-1999. A virtual space museum and reconstruction of the space program vehicles including the Apollo XI moon landing in July 1969 created in the Active Worlds environment by a team from University of Cincinnati. Images show the "Virtual Walk on the Moon" online event with Apollo IX astronaut Russell Schweickart, held on July 21, 1999, thirty years to the minute after the actual landing on the moon...
Keywords: Virtual Worlds; Avatars
Downloads: 99
[movies]Virtual Worlds Timeline: Images from Worlds Chat - Bruce Damer
Virtual Worlds Timeline: Images from Worlds Chat, an early Internet-based avatar virtual world (1995).
Keywords: Virtual Worlds; Avatars
Downloads: 27
[movies]Bruce Damer interviewed by Henry Lowood - Clip 01 Personal Background
Bruce Damer interviewed by Henry Lowood on the origins of Virtual Worlds. This clip is on Bruce Damer's personal background. The interview took place at Stanford University on 8 April, 2009 as part of the Preserving Virtual Worlds project sponsored by the Library of Congress. The full version of this interview can also be found in the collection along with other clips from the original.
Keywords: Virtual Worlds; Avatars; Bruce Damer
Downloads: 417
[movies]VWTimeline: Bruce Damer's IBM CASCON 98 Avatars demo (Dec 1998, Toronto) - Bruce Damer, CASCON Conference
VWTimeline: Bruce Damer's IBM CASCON 98 Avatars demo (Dec 1998, Toronto). Bruce Damer demonstrates first generation avatar virtual worlds on the Internet. Included is Traveler, Active Words and the Avatars98 cyber-conference held just two weeks previously, Stephen Spielberg's Starbright world, Biota and more.
Keywords: avatars; virtual worlds; voice interfaces; avatars98
Downloads: 544
[movies]Contact Consortium: Al & Sun's Wandering Camera @ Earth to Avatars (Oct 1996)
From the private collection of Virtual Worlds pioneer Bruce Damer
Keywords: Virtual Worlds, Bruce Damer Virtual World Videos Collection
Downloads: 25
[movies]Contact Consortium: John Sculley & Bruce Damer Keynotes @ Earth to Avatars Conference (Oct 1996) - Contact Consortium
This footage was supplied to the Preserving Virtual Worlds project by Bruce Damer from his collection of videos documenting the history of virtual worlds.
Keywords: Virtual Worlds; Bruce Damer Virtual World Videos Collection; Damer, Bruce
Downloads: 41
[movies]SciCenter: Work & Play in Virtual Worlds - Genomics @ Summer Camp 2005 - Margaret Corbit/Cornell University
This footage was supplied to the Preserving Virtual Worlds project by Bruce Damer from his collection of videos documenting the history of virtual worlds.
Keywords: Virtual Worlds; Bruce Damer Virtual World Videos Collection; Damer, Bruce
Downloads: 41
[movies]Shout Interactive: Gray - Demo of Eyematic Facestation (early 2000s) - Shout Interactive
This footage was supplied to the Preserving Virtual Worlds project by Bruce Damer from his collection of videos documenting the history of virtual worlds.
Keywords: Virtual Worlds; Bruce Damer Virtual World Videos Collection; Damer, Bruce
Downloads: 184
[movies]Shout Interactive: Sticky and Fuzzy - Demo of Eyematic Facestation (early 2000s) - Shout Interactive
This footage was supplied to the Preserving Virtual Worlds project by Bruce Damer from his collection of videos documenting the history of virtual worlds.
Keywords: Virtual Worlds; Bruce Damer Virtual World Videos Collection; Damer, Bruce
Downloads: 121
[movies]Contact Consortium (Biota.org): Bruce Sterling's Talk at Biota3 Conference (Nov 1999)
From the private collection of Virtual Worlds pioneer Bruce Damer
Keywords: Virtual Worlds, Bruce Damer Virtual World Videos Collection
Downloads: 20
[movies]Navagent: Short Demo at QuantumViz 2002 (Exploratorium - San Francisco) - Navagent
This footage was supplied to the Preserving Virtual Worlds project by Bruce Damer from his collection of videos documenting the history of virtual worlds.
Keywords: Virtual Worlds; Bruce Damer Virtual World Videos Collection; Damer, Bruce
Downloads: 17
[movies]VLearn3D.org: Session Five, First Conference (May 1999)
From the private collection of Virtual Worlds pioneer Bruce Damer
Keywords: Virtual Worlds, Bruce Damer Virtual World Videos Collection
Downloads: 15
[movies]Bob Moore - Multiverse - Stanford Humanities Lab
The idea is basically to get people to answer these four little big questions: 1. What excites you about current metaverse technology? 2. What concerns you about current metaverse technology? 3. What will be most the surprising impact of metaverse technology on society within the next decade? 4. What barriers will metaverse technology never overcome? Our hope is to build a time capsule. Feel very free to join us by adding your video to our open group at: http://youtube.com/group/metaverseu This ...
Keywords: MetaverseU; Stanford Humanities Lab; Virtual Worlds; Moore, Bob; Archives; Preservation
Downloads: 137
[movies]CyberLife Show on Onlive Traveler (1997)
From the private collection of Virtual Worlds pioneer Bruce Damer
Keywords: Virtual Worlds; Bruce Damer Virtual World Videos Collection
Downloads: 29
[movies]Don Brutzman - Naval Postgraduate School - Stanford Humanities Lab
The idea is basically to get people to answer these four little big questions: 1. What excites you about current metaverse technology? 2. What concerns you about current metaverse technology? 3. What will be most the surprising impact of metaverse technology on society within the next decade? 4. What barriers will metaverse technology never overcome? Our hope is to build a time capsule. Feel very free to join us by adding your video to our open group at: http://youtube.com/group/metaverseu This ...
Keywords: metaverseu; metaverse; metaverse u; virtual worlds; stanford; timecapsules; metaverseu; metaverse; metaverse u; virtual worlds; stanford; timecapsules; Stanford Humanities Lab
Downloads: 219
[movies]Beth Coleman - MIT - Stanford Humanities Lab
The idea is basically to get people to answer these four little big questions: 1. What excites you about current metaverse technology? 2. What concerns you about current metaverse technology? 3. What will be most the surprising impact of metaverse technology on society within the next decade? 4. What barriers will metaverse technology never overcome? Our hope is to build a time capsule. Feel very free to join us by adding your video to our open group at: http://youtube.com/group/metaverseu This ...
Keywords: metaverseu; metaverse; metaverse u; virtual worlds; stanford; timecapsules; Stanford Humanities Lab
Downloads: 146
[movies]Craig Anslow - Stanford Humanities Lab
The idea is basically to get people to answer these four little big questions: 1. What excites you about current metaverse technology? 2. What concerns you about current metaverse technology? 3. What will be most the surprising impact of metaverse technology on society within the next decade? 4. What barriers will metaverse technology never overcome? Our hope is to build a time capsule. Feel very free to join us by adding your video to our open group at: http://youtube.com/group/metaverseu This ...
Keywords: metaverseu; metaverse; metaverse u; virtual worlds; stanford; timecapsules; Stanford Humanities Lab
Downloads: 114
[movies]3 grad students - Stanford Virtual Worlds Group - Stanford Humanities Lab
The idea is basically to get people to answer these four little big questions: 1. What excites you about current metaverse technology? 2. What concerns you about current metaverse technology? 3. What will be most the surprising impact of metaverse technology on society within the next decade? 4. What barriers will metaverse technology never overcome? Our hope is to build a time capsule. Feel very free to join us by adding your video to our open group at: http://youtube.com/group/metaverseu This ...
Keywords: metaverseu; metaverse; metaverse u; virtual worlds; stanford; timecapsules; Stanford Humanities Lab
Downloads: 155
[movies]Deron Johnson - Project Wonderland - SUN - Stanford Humanities Lab
The idea is basically to get people to answer these four little big questions: 1. What excites you about current metaverse technology? 2. What concerns you about current metaverse technology? 3. What will be most the surprising impact of metaverse technology on society within the next decade? 4. What barriers will metaverse technology never overcome? Our hope is to build a time capsule. Feel very free to join us by adding your video to our open group at: http://youtube.com/group/metaverseu This ...
Keywords: metaverseu; metaverse; metaverse u; virtual worlds; stanford; timecapsules; Stanford Humanities Lab
Downloads: 198
[movies]Ferdinand Kjærulff - UCLA - Stanford Humanities Lab
The idea is basically to get people to answer these four little big questions: 1. What excites you about current metaverse technology? 2. What concerns you about current metaverse technology? 3. What will be most the surprising impact of metaverse technology on society within the next decade? 4. What barriers will metaverse technology never overcome? Our hope is to build a time capsule. Feel very free to join us by adding your video to our open group at: http://youtube.com/group/metaverseu This ...
Keywords: metaverseu; metaverse; metaverse u; virtual worlds; stanford; timecapsules; Stanford Humanities Lab
Downloads: 103
[movies]Eric Rice - Slackstreet Entertainment - Stanford Humanities Lab
The idea is basically to get people to answer these four little big questions: 1. What excites you about current metaverse technology? 2. What concerns you about current metaverse technology? 3. What will be most the surprising impact of metaverse technology on society within the next decade? 4. What barriers will metaverse technology never overcome? Our hope is to build a time capsule. Feel very free to join us by adding your video to our open group at: http://youtube.com/group/metaverseu This ...
Keywords: metaverseu; metaverse; metaverse u; virtual worlds; stanford; timecapsules; Stanford Humanities Lab
Downloads: 102
[movies]Andrew Hoppin - Nasa Ames - Stanford Humanities Lab
The idea is basically to get people to answer these four little big questions: 1. What excites you about current metaverse technology? 2. What concerns you about current metaverse technology? 3. What will be most the surprising impact of metaverse technology on society within the next decade? 4. What barriers will metaverse technology never overcome? Our hope is to build a time capsule. Feel very free to join us by adding your video to our open group at: http://youtube.com/group/metaverseu This ...
Keywords: metaverseu; metaverse; metaverse u; virtual worlds; stanford; timecapsules; Stanford Humanities Lab
Downloads: 172
[movies]Andrew Moisey - UC Berkeley - Stanford Humanities Lab
The idea is basically to get people to answer these four little big questions: 1. What excites you about current metaverse technology? 2. What concerns you about current metaverse technology? 3. What will be most the surprising impact of metaverse technology on society within the next decade? 4. What barriers will metaverse technology never overcome? Our hope is to build a time capsule. Feel very free to join us by adding your video to our open group at: http://youtube.com/group/metaverseu This ...
Keywords: metaverseu; metaverse; metaverse u; virtual worlds; stanford; timecapsules; Stanford Humanities Lab
Downloads: 244
[movies]Brandon Jones - Stanford Virtual Worlds Group - Stanford Humanities Lab
The idea is basically to get people to answer these four little big questions: 1. What excites you about current metaverse technology? 2. What concerns you about current metaverse technology? 3. What will be most the surprising impact of metaverse technology on society within the next decade? 4. What barriers will metaverse technology never overcome? Our hope is to build a time capsule. Feel very free to join us by adding your video to our open group at: http://youtube.com/group/metaverseu This ...
Keywords: metaverseu; metaverse; metaverse u; virtual worlds; stanford; timecapsules; Stanford Humanities Lab
Downloads: 111
[movies]Evonne Heyning - Amoration - Stanford Humanities Lab
The idea is basically to get people to answer these four little big questions: 1. What excites you about current metaverse technology? 2. What concerns you about current metaverse technology? 3. What will be most the surprising impact of metaverse technology on society within the next decade? 4. What barriers will metaverse technology never overcome? Our hope is to build a time capsule. Feel very free to join us by adding your video to our open group at: http://youtube.com/group/metaverseu This ...
Keywords: metaverseu; metaverse; metaverse u; virtual worlds; stanford; timecapsules; Stanford Humanities Lab
Downloads: 136
[movies]Daniel Terdiman - CNet - Stanford Humanities Lab
The idea is basically to get people to answer these four little big questions: 1. What excites you about current metaverse technology? 2. What concerns you about current metaverse technology? 3. What will be most the surprising impact of metaverse technology on society within the next decade? 4. What barriers will metaverse technology never overcome? Our hope is to build a time capsule. Feel very free to join us by adding your video to our open group at: http://youtube.com/group/metaverseu This ...
Keywords: metaverseu; metaverse; metaverse u; virtual worlds; stanford; timecapsules; Stanford Humanities Lab
Downloads: 140
[movies]Corey Bridges - Multiverse - Stanford Humanities Lab
The idea is basically to get people to answer these four little big questions: 1. What excites you about current metaverse technology? 2. What concerns you about current metaverse technology? 3. What will be most the surprising impact of metaverse technology on society within the next decade? 4. What barriers will metaverse technology never overcome? Our hope is to build a time capsule. Feel very free to join us by adding your video to our open group at: http://youtube.com/group/metaverseu This ...
Keywords: metaverseu; metaverse; metaverse u; virtual worlds; stanford; timecapsules; Stanford Humanities Lab
Downloads: 118
[movies]Metaverse U: Conversation Koster, Ondrejka & Rheingold - Stanford Humanities Lab

Keywords: MetaverseU; Stanford Humanities Lab; Virtual Worlds; Ondrejka, Cory; Rheingold, Howard; Koster, Raph
Downloads: 29
[movies]Typing of the Dead - Playthrough 2011
This is playthrough of Typing of the Dead (TotD) as part of the Preserving Virtual Worlds 2 project. This collection includes play by Eric Kaltman, Daniel Doughtery, and Susan Rojo at How They Got Game (Stanford). The video of TotD on the Dreamcast was captured using a Flip video recorder.
Keywords: Typing of the Dead; SEGA; Smilebit; Empire Interactive; How They Got Game Project; Preserving Virtual Worlds 2
Downloads: 1,244
[movies]Typing of the Dead - Demo playthrough 1 - Henry Lowood
This is a playthrough of the "original mode" of Typing of the Dead as part of the Preserving Virtual Worlds 2 project. The player was Henry Lowood at How They Got Game (Stanford) and the video was captured using FRAPS on 28 Feb. 2011.
Keywords: Typing of the Dead; SEGA; Smilebit; Empire Interactive; How They Got Game Project; Preserving Virtual Worlds 2
Downloads: 547
[movies]World of Warcraft: Quest - Horde Trauma - How They Got Game Project, Stanford University
To achieve the artisan skill level in First Aid, the secondary profession for making and using bandages to quickly heal wounds, players must complete a quest involving a mini-game. Although many quests have players out in dangerous territory doing battle, some involve less intensive activities. In this case, the player must solve a triage problem: which wounded soldiers to bandage before they succumb to their wounds...
Keywords: World of Warcraft; Blizzard Entertainment; Quests; Horde Trauma; First Aid; Classes; Archiving Virtual Worlds; Massively Multiplayer Games; degtiar
Downloads: 461
[movies]EA-Land: Mystic Garden - How They Got Game Project, Stanford University
Alex Paul shows off his vibrant garden, and I am the first to try the Mystic Defenders, a creative game of chance created by Alex. After taking a nap, Alex explains the rules of Mystic Defenders and we begin playing. After a couple wins and a loss, Leo joins the game. In the end I win three pets: two cats and a dog. This footage was captured as part of the Preserving Virtual Worlds project by the How They Got Game group at Stanford University.
Keywords: EA-Land; The Sims Online; Archiving Virtual Worlds; Electronic Arts; Parker, Havey van; Paul, Alex; Mystic Garden; degtiar
Downloads: 130
[movies]Typing of the Dead II - playthrough 2011
This is playthrough of Typing of the Dead II (TotD) as part of the Preserving Virtual Worlds 2 project. This collection includes play by Eric Kaltman, Daniel Doughtery, and Susan Rojo at How They Got Game (Stanford). The video of TotD on the PC was captured using FRAPS.
Keywords: Typing of the Dead; SEGA; Smilebit; Empire Interactive; How They Got Game Project; Preserving Virtual Worlds 2
Downloads: 369
[movies]World of Warcraft: PVP -- "Learn to PvP" Raids Stormwind and Ironforge - How They Got Game Project, Stanford University
A Horde Player vs. Player (PvP) guild called "Learn to PvP" raids Stormwind and Ironforge on the Frostmane realm (server). The raid begins with the first contact with the Alliance at the entrance of Stormwind, goes through runs as a ghost and attempts to rush back, and finally a run through the tram system along with a final rush into Ironforge. At the end, guild members see who can stay alive the longest in the enemy city...
Keywords: World of Warcraft; Blizzard Entertainment; Guilds; Player vs. Player; PvP; Learn to PvP; Raids; Stormwind; Ironforge; Frostmane; Archiving Virtual Worlds; Massively Multiplayer Games; degtiar
Downloads: 602
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